Archer for solo farming, assassin for team PK. At the 70 cap assassins lose Blinding and Critical Point, archers lose Power Shot. Archers still get a 3-second stun with Lighting Shot; Switching opens both jobs' spots.
With a team and a budget, yes: in the gearless first weeks a shield warrior is strong in PK and every party wants one. Not advised for a solo starter; potion costs are high and there's no Hell Blade or 75 skills.
Yes, the safest job for a solo starter: it always finds a party, and an int priest is durable on genie. At the 70 cap there's no Helis and no 72–80 buffs. A BP priest can farm but struggles against players in CZ.
Priest if you'll level solo, Mage if you PK with a team, Rogue (assassin or archer) for more farm spots. Warrior needs a team and a budget. Mage loses the fewest skills at the 70 cap; Priest has no Helis, Rogue no Blinding or Power Shot, Warrior no Hell Blade.
It works but will be the least picked job: Pull and Thunderstorm are open at 70 and rivals are few; solo leveling is hard and the 75–80 skills are gone. Suggested build: Attack 70 + Devil 42 + Master 10.
With a team, yes: at the 70 cap Meteor Fall, Ice Storm and Chain Lightning are open and assassins have no Critical Point. Solo it's hard; staff skills and Blink are closed. Suggested build: main element 70 + second element 45 + master 7.
The Redistribution Item gives back the skill or stat points you spent in Knight Online so you can place them again. One item is one reset. Stat points from rebirth are not reset with it; they have a separate reset.
Kurian is the Knight Online class you pick at character creation on the Karus side; on El Morad it is called Porutu, with the same skills and quests. The first job change is at level 10 with Kaishan in Moradon for 3,000 Noah, the master quest at 60.
The priest's Heal, Aura (buff) and Spirit (debuff) trees plus Master: heal and buff values, debuffs, 70–80 skill quests, mace stat requirements, battle priest vs support priest and how to spend 148 points at 83.
The mage's three element trees and Master tree: 60–80 skills and base damage, skill quests, staff stat requirements, what INT and MP do, and how to spend 148 skill points at 83 for farming or PvP.
Knight Online Rogue guide: Archer vs Assassin, Archery, Assassin, Search and Master skills with requirements and effects, our skill builds, the common DEX and HP stat build, weapon choice, master and the 70-80 skill quests.
Knight Online Warrior guide: skill tree and tabs, skill and stat points per level, key skills with their requirements and effects, the 70, 75 and 80 skill quests, Scream, our skill builds, the common stat build and weapon choice.
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