Lunar War maps: Napies Gorge, Alseids Plain, Nieds Triangle and Nereidth Island with ships facing each other
Lunar War maps · Image: NTTGame
Source / rights
Image / usage information: Knight Online — Mgame / NTTGame.

Knight Online war times: when is Lunar War?

Weekly war schedule (Turkish time)
DayWarTime
Monday Lunar War 14:00 and 20:00
Saturday Lunar War 14:00 and 20:00
Sunday Castle Siege War 20:30
Daily BDW 02:00, 13:00, 19:00
Daily Chaos 12:00, 00:00

The times come from the in-game event calendar. NTTGame's game guide page still lists a 06:00 run on Monday and Saturday and a Wednesday Dark Lunar Valley war (level 35–59); neither is on the current calendar.

Per NTTGame's October 2024 global notes, the war lasts 1 hour in total: 30 minutes on the war map, then 30 minutes of invasion by the winners. So the 14:00 war wraps up around 15:00 and the 20:00 war around 21:00. On Nereidth Island, if one side takes 10 zones in the first 15 minutes, the war ends early and the leftover time is added to the invasion.

How do you join Lunar War, and who can?

  • Level 35 or higher, per NTTGame's guide.
  • When the war starts you cross to the front through the Lunar Valley entrance (Lunar Gate) in your nation's land; the in-game gate text says as much.
  • Some quest NPCs stop handing out quests in the hour before the war (in-game NPC text).
  • Teleport Friend Scroll, Calling Friend Scroll and personal summon skills don't work during the war (NTTGame guide).
  • Since August 25, 2022 there are no Blue/Red potion purchase options during the war.

You don't lose EXP when you die in the war; per NTTGame's guide, you only lose 1% EXP if an NPC or monster kills you in enemy territory.

How is the Lunar War map chosen? The vote

Since July 28, 2022 players pick the map. Voters are the war heroes who killed the Warder and Keeper (or the top killers) plus the 10 biggest donor leaders of each nation. Per NTTGame's global notes, voting opens 2 days before the war and stays open for 24 hours.

The four maps on NTTGame's guide are Napies Gorge, Alseids Plain, Nieds Triangle and Nereidth Island, where the ship war is fought; the global notes also mention an Oreads war map. On the land maps, each nation has its castle and prison, two fortresses (I–II) and a gate facing the other side.

How do you win Lunar War? The objectives

Since the December 2023 changes, on every map except the ship war (Nereidth Island) the winner is decided only by kill points scored during the war, and you can follow the score live in the top-left table (global notes).

Lunar War objectives (NTTGame global notes, 2023–2024)
TargetWhat it gives
Enemy players Kill points for your nation; the Alt window shows the NP you've earned that war
Gatekeeper and Garrison Captain Attackable from the first second; the killer gets 1 Hero's Vow from the box, sometimes 1 extra
Karus / El Morad Base Guard (not on Oreads) 20 points for the nation that's behind; nothing if you're ahead or tied
Monuments (not on Nereidth) Points only for the nation that's behind, until the score is tied
Giant Minotaur (map center) A chance at a Lunar War Belt from its box; 1 Hero's Vow for the last hit

Our take: for the nation that's behind, Base Guards and monuments are the comeback route. If the kill gap has opened up, taking a party to those targets closes it faster than scattered PK. Hitting them does nothing for the side that's ahead, so the leading nation should go after the Gatekeeper, Garrison Captain and the Minotaur and stack Hero's Vows.

Who are the commanders, and how do they post announcements?

According to NTTGame's guide, 10 minutes into the war the leaders of the top 5 clans by NP in each nation become commanders. Starting a message with /command broadcasts it to the whole nation at the top of the screen, and command isn't lost on death. The game also has /charge and /retreat commands for commanders.

How does the invasion phase work?

The winning nation passes through the gate in the losing side's land into the enemy town and occupies it for 30 minutes. The invasion was removed in December 2023 and came back in October 2024 (global notes). Players of the losing nation are sent home and can wait safely in the protected area at the Lunar Gate entrance; the invaders have a safe area at the enemy entrance too.

Per NTTGame's guide, the nation that destroys a village monument during the invasion takes that village, and players within 100 meters get 200 NP and 50,000 Noah once; if the losing side retakes the monument, all of its players get 200 NP and 200,000 Noah. Killing Refugee NPCs is worth 50 NP each.

When the war ends, players above level 80 are sent to CZ (Ronark Land) and players below 80 to their own nation's castle, with a win or lose window on screen (global notes, January 2024).

Lunar War rewards: Hero's Vow and NP

Hero's Vow by Lunar Ladder rank (global notes, September 2023)
RankWinning nationLosing nation
1st 10 5
2nd–10th 8 4
11th–100th 5 2
101st–200th 1 1

The ranking uses that war's Lunar Ladder points and resets every war; the top 100 get their reward in the bag even if they disconnect. For 4 weeks in November–December 2025, everyone got 5 extra Hero's Vows on top of the rank reward. On the NP side, NTTGame's guide says you gain 50 NP per enemy player and lose 25 NP when you die, with the gain varying by Premium type.

How do you get the Lunar War Belt?

Lunar War Belt, Akara's Lunar War Belt and Hero's Vow
Lunar War Belt and Hero's Vow
Source / rights
Image / usage information: Knight Online — Mgame / NTTGame.
  • Take your Hero's Vows to [White Shadow Captain] Osiris in Moradon: the Lunar War Belt costs 650 Hero's Vows (800 when it launched in July 2023, lowered in November 2023).
  • Osiris's random draw costs 5 Hero's Vows; the list includes Holy Water of Grace, Soul Potions, gems, enchant scrolls, a 15-day Lunar Tattoo and the Lunar War Belt.
  • The Giant Minotaur's box in the middle of the map can drop a Lunar War Belt.
  • Akara's Lunar War Belt is sold through the Akara's Altar auction (November 2023).
  • On the Turkish servers, the golem wars of the Christmas event (December 2025) and the 22nd anniversary (July 2026) each had a chance to drop 1 Lunar War Belt in total.

As for the belt itself, per the in-game values a +0 Lunar War Belt gives +50 defense plus +10 defense each against swords, maces, axes, spears, bows and jamadars. Since November 2023 both the Lunar War Belt and the Akara version are bound items, and a server-wide announcement goes out when someone gets one.

Lunar War achievements

Lunar War achievements (in-game achievement and title values)
AchievementRequirementTitle and bonus
Lunar War's Warrior Kill 100 enemies in Lunar War Lunar War Soldier: STR +4, HP +1
Lunar War's Soldier Kill 500 enemies in Lunar War Lunar War Warrior: STR +5, HP +1
Lunar War's Warrior Kill 1,000 enemies in Lunar War Lunar War Veteran: attack +15, defense +15
Legend of Lunar War Kill 10,000 enemies in Lunar War Lunar War Legend: INT +20
Follow me! Win Lunar War 100 times Commander: HP +9
Easy Gate Chief Gate keeper Kill the Chief Gate Keeper in Lunar War Defeated Enemy General: flame +1, ice +1, lightning +3 bonus

There's also a spy quest you do on the war map during Lunar War: Knight Online [War] Lunar Spy quest: Karus Spy, requirements and reward.

FAQ

What are the Knight Online war times?
The nation war only runs Monday and Saturday, at 14:00 and 20:00 Turkish time. There's no Lunar War on Tuesday, Thursday or Friday, and the Wednesday Dark Lunar is off the calendar.
Is there a war on Sunday?
No Lunar War. Sunday has Castle Siege War at 20:30, and per NTTGame only on Oreads, Minark, Dryads and Destan.
How long does the war last?
1 hour. From December 2023 to October 2024 there was no invasion and the war ran as one 1-hour block; now it's 30 minutes of war plus 30 of invasion. The losing side can sit out the last 30 minutes in the safe area at the Lunar Gate.
What is the Lunar War gate?
The nation gates on the war maps (El Morad gate, Karus gate), guarded by the Gatekeeper. Killing it pays a Hero's Vow, and the Chief Gate Keeper achievement unlocks the Defeated Enemy General title.
Can you ride a horse in the war?
Yes, but only on the Lunar War map: NTTGame's July 2023 global notes disabled riding outside it. Since December 2023 the commander horse skin is reserved for kings.
How many Hero's Vows is the Lunar War Belt?
650. Our math: on the winning side, finishing 2nd–10th every war pays 8 Vows, so it takes about 82 wars, roughly 20 weeks at 4 wars a week. On the losing side it takes twice as long.

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